Archive for December, 2009

Hayate no Gotoku! 253

Hayate no Gotoku!

Nagi’s Crowning Moment of Heartwarming continues on in this chapter…. and Hayate finally makes his decision!

Continue ->

Comments (9)

Sora no Otoshimono 12

Sora no Otoshimono

Goddamnit, the production team sure is hitting us hard with this penultimate episode of SoraOto. Nymph-chan ;A;

Continue ->

Comments (6)

A Certain Epic Railgun Battle Scene

To Aru Kagaku no Railgun

Whoa, fuck. The AIM Burst battle scene was waaaaaaaaaay more epic than in the manga. I can sure see where all the budget went to! Not that I’m saying the previous episodes lacked in quality…. but if we see a degradation next week, we’ll all be sure to know what happened!

And… d’aaaaaaawwwwwwwwwww, Saten-san recovered.

To Aru Kagaku no Railgun

Glad to see her “hobby” in a while too!

I hope the Sisters will be animated too! Has it been confirmed? Does anyone know?!

Comments (8)

Seitokai no Ichizon ends

Seitokai no Ichizon

And thus, ends the black sheep show of the season as well as one of the most enjoyable so far.

Seitokai is really one of those shows that people either love it or hate it to bits, depending on how much of the jokes they can get. Overall I’d say if you have more than 3 years experience of watching anime, you would love it since it pokes fun at a lot of shows, conventions and tropes in Japanese modern visual culture in a extremely fresh and, more importantly, not self-depreciating manner.

The writing is constantly fun and light-hearted, while still managing to insert in some serious moments without detracting from the experience much. The chemistry between the characters are extremely well-done as well, each complementing each other perfectly, resulting in a on-screen experience that doesn’t feel too forced nor too fake. You just naturally melt in to the atmosphere, as if you are part of the show. I think it is these two elements that make this show for me.

Seitokai no Ichizon is, to me, iyashii-kei anime done right, and I’m extremely sad to see it end already. This is one show I wouldn’t mind seeing more of.

Liked: Very much.
Rewatch: Definitely.
Second Season?: Yes, I would like one very much please.

Comments (17)

Nyan Koi

Nyan Koi!

Man, Kouidiot sure is channelling Touma a bit too much at the ending. I guess him making that jigyaku-neta about him looking alike with Touma came true hurr hurr hurr.

Another one of those really average shows that aren’t too QUALITY or quality, Nyan Koi served pretty much as a wasting-time show for me over its run. Thanks to gg for actually subbing it too, so that I cared to follow it. Overall, I’d say it was a pretty fun show at times, especially with the twins (horribly lacking in screen time sigh), but the rest of it was pretty mediocre, giving off a feeling of trying too hard not to look trying too hard.

Liked: So-so, mainly the twins.
Rewatch: No.
Second Season?: Hell why not? If it actually comes out that is.

Comments (13)

Kampfer 12

Kampfer

Welcome to the role-reversal time-wasting fanservice episode, where the dolls are the girls and the girls are the dolls.

Continue ->

Comments (11)

Sora no Otoshimono 11

Sora no Otoshimono

This episode was not as epic as I thought it would be.

Continue ->

Comments (5)

Kampfer 11

Words fail me to describe this episode of Kampfer. You have to watch it to understand it.

Suffice to say…. WHAT?!

Someone. Explain this episode to me. ORZ

Comments (39)

Negima! 273

Comments (16)

L4D2 First Impressions

This game is seriously hard. Really seriously hard. The zombies are powered up. The Special Infected are powered up. The maps are powered up. And the events are powered up. Don’t forget too, the AI stupidity uselessness index is powered up too. (I miss Francis. And Zoey. And Louis.)

>>The zombies are powered up.

Yes, they aren’t one-hit-kills anymore, unless you go RE-style and SHOOT FOR THE HEADS. Shotguns are so nerfed it’s not fun anymore. Back in L4D, shotguns were the way to go (yes, they were overpowered admittedly), but nerfing shotguns to take 2-3 shots for one NORMAL zombie to die, with 30% less ammo capacity sure sucks. Even the rifles are pretty hard to headshot with, with the recoil and shit. L4D2 is now more “accuracy” than “raw power”. Not necessarily bad, but it takes the fun out of it a bit.

>>The Special Infected are powered up.

Jockeys are annoying as fuck and pretty much the second most powerful Special in the game after the Hunter due to their small size (which makes them hard to spot as fuck) and annoying ability (dragging you AWAY from the team). They should consider nerfing the damage Jockey does a lil’ bit…
Chargers and Spitters are rather more easier to deal with.

>>The maps are powered up.

They are pretty big. And full of nooks and crannies. I’ll have to give praise to the level designers. I kept having more fun exploring around the map than actually finding for the safe room.

>>And the events are powered up.

They provide a fresh change after the formulaic events in L4D. Admittedly though, Scavenger mode is annoying.

>>the AI stupidity uselessness index is powered up

God damn it. The AI fucking retarded. Even a Twinkie (to present to Tallahasse) would be ten orders of magnitude more useful than them. They don’t really know how to deal with getting horded or saving human players properly. I really feel like punching the AI guys. My friend even exploded to the point he just shot the down in the safe room and went ahead. I chose not to revive them.

Comments (19)

Next entries » · « Previous entries