Initial impressions on Spore

I’ve been playing Spore and isn’t… that fun as I hoped it would be. Maybe because I really, REALLY suck at designing things from scratch. I died like mad when I played Cell stage for the first time as a herbivore until I learned that eating others was the way to go. Of course, then I HAD to add legs and horns and ears and mouths and learn how to dance to impress other animals. Had to replay again when I got pwned by some big monster creature that. Now at my third replay and I’m still stuck at tribal stage. The controls are really quite finicky and the lack of in-game instructions DOES NOT help, especially on how to establish relations or whatsoever.

Anyways, it’s not a bad game… but it could’ve been more fun to play. I haven’t really gone through it all, but Spore isn’t as fun as the Civ series for me.

Here’s how my current “creations” look like.


Well… at least they’re not totally phallic.

I think the Ars Technica review puts it best,

“Perhaps the whole concept of Spore is just too high, when all is said and done. I honestly had more fun with the rather middlebrow The Sims series. But one also gets the uncomfortable feeling that each phase is now just a shell to be filled in with upcoming expansions and for-pay content packs. Imagine an expansion pack release for each phase, adding in the depth that’s sorely missing. It’s not a fun thought.”

“The Ugly: The possibility of waiting two years and spending $200 on expansions to play what Spore should have been at launch.”

Well, I better get past Tribal and see what the last two stages offer me.

P.S. Fuck. I reached the Space stage. It’s 9am here now and I woke up at 12pm… YESTERDAY. Space stage is… pretty fun, orz.


  1. Bluestreak2 Said,

    September 11, 2008 @ 5:10 am

    Most reviews of the game I’ve seen have said that the “real” game is when you make it to the last stage. But even there people say it’s not nearly the experience they thought it would be.
    Personally I was never all that excited about it to begin with(never even downloaded the creature creator), and it always sounded like people were expecting too much from Maxis a company that is famous for making games aimed for the “casual gamer.”

  2. IcyStorm Said,

    September 11, 2008 @ 5:28 am

    I think it was too hyped; EA (and Wright) was making Spore seem like the next huge thing, and the gaming press and community took it too eagerly with high expectations. Eh, I’ll still get it. I enjoy creating things :)

  3. Ithekro Said,

    September 11, 2008 @ 5:35 am

    Frankly only the Space game interested me in the beginning. “Endless” exploration and tinkering with the galaxy at your fingers sounds like fun. Even in games like “Masters of Orion” or “Birth of the Federation” my favorate part was exploring the galaxy and founding new colonies. If “Spore” can deliver even 10% more than those class of games in terms of space exploration…I’ll be very happy.

  4. Rooked Said,

    September 11, 2008 @ 5:43 am

    In my opinion Spore was too easy. First 4 stages went by fast, in all 3 play styles. Space age was fun in the beginning, which was like 5 hours for me. I spent the majority of game time in Space age and after I discovered most things I lost interest. You can only create/explore/colonize so much before it gets boring haha.

  5. Caitlin Said,

    September 11, 2008 @ 6:28 am

    I’m still looking forward to Spore, just to try it. But if it does become another expansion pack type game, no way. I can’t afford it.

  6. tanekawa rarukun Said,

    September 11, 2008 @ 6:33 am

    spore huh. haha what an interesting game it seems. perhaps i’ll try it out some time when i have time from uni. but like caitlin, for me, if it does become expan pack wont buy it. lol

  7. EvilDevil Said,

    September 11, 2008 @ 11:10 am

    I think only the space stage is the only one that is good, the rest can be boring, but it was sort of fun for me…

  8. Gamen Said,

    September 11, 2008 @ 11:45 am

    There are instructions. In the main menu (what you get when you press the big Spore button in the lower-left corner) there’s the Spore Guide, which covers everything I ran into.

    I got through the first four stages pretty quickly, but I was playing on easy. My major grief is the raider and gift spam in the tribal stage and disaster and blackmail spam in the space age.

  9. The Hordesman Said,

    September 11, 2008 @ 12:31 pm

    As I’ve come up with loads of creatures throughout the years, I have recreated many of them and had a great time doing so. However, I find other stages than the creature and tribal only mildly entertaining, and the spaceage would be much more fun if it chose to be either a space civ sim or a god sim stage, instead of both.

    It really isn’t that much of a game as it is a tool, really. If you play it for the great editors is one thing, but for the game itself… Is another.

    The save system sucks, but I have found out a way to get endless saves:
    Go to “?:\Documents and Settings\Your Username\Application Data\SPORE\Games”
    and then move all folders within that folder into another folder, next time you start up the game, a new galaxy will have been generated for you, and you can at any time switch place with the new ones generated after you’ve do this, and your old ones.

  10. kairukun Said,

    September 11, 2008 @ 8:35 pm

    woot i loev this game so much. very wholesoem and very neat.

  11. C.I. Said,

    September 12, 2008 @ 2:08 am

    I will make Lucchini slugs, JUST WATCH ME GO~

  12. wait321 Said,

    September 12, 2008 @ 10:40 am

    I think the tribal stage was the best. The civ stage was too easy and the space stage was a very tedious space trading game.

    Overall the best thing about this game seems to be all of the creations that can be made (creatures, ships, buildings, etc). The gameplay is below average.

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